Hello again! I've updated my code, and added in a shuffle for the cantrips, so you don't get multiples of those, since those don't burn up slots.
I should probably create a git somewhere for this, eh? Hmmmm...
Hello again! I've updated my code, and added in a shuffle for the cantrips, so you don't get multiples of those, since those don't burn up slots.
I should probably create a git somewhere for this, eh? Hmmmm...